Ghostcrawler on the 'stealth' nerf to the talent Sanctified Wrath.
Sanctified Wrath is not giving us the "bypasses 50% of damage reducing effects" effect when we pop AW. It hasn't been since the 3.0.3 patch. Can we please get a response on this GC?
We think we accidentally broke this effect. It wasn't an intentional nerf, but we're still looking into it.
Update: We did break it. We should be able to hotfix this soon.
Seriously, we are strongly considering letting Vengeance stack up to 5 stacks (perhaps for more points) to make sure sustained damage is still good enough. We may still add a secondary effect to Crusader Strike too. Burst is certainly easy to add if we need to, though I really hope we don't have to
Well, that'd be nice. Still, if they are planning to change Vengeance back to a 5pt talent I'd like it to return to stacking 3 times, 5% each. Lets not go back to making a talent flat worse from one major patch to another please.
And CS secondary effects? Start speculating now.
EDIT: Apart from the Sanctified Wrath hotfix it seems likely that any changes will have to wait until 3.1. I'm not too worried by this TBH, there's still a long way till 80 and past Naxx-10/25 and I'm confident that Ret has all the tools it needs to do well in those forms of gameplay. Lvl80 PvP is going to be a very different beast to current PvP, and so an evaluation of BG and Arena gameplay @80 pre Season 5 would be a wise idea.
3.1 is shaping up to be a very significant balance patch. Should be fun ;).
In other news, PvP is a joke:
That said, in fairness WSG itself is fine since 3.0.3, I have a much bigger issue with AV where getting anything accomplished is like herding cats. On my travels I've decided that Resto Druids and Mages are pretty strong, Boomkins are nasty but squishy, and BM Hunters who know how to kite are evil.
Oh, and there are a shed-load of Ret Paladins out there, Alliance and Horde, who still have no idea how to play the class. I'm pretty bad, but those guys are just awful.