Thursday, September 18, 2008

Build [8962] Paladin Changes: Nothing For Holy Yet.

Well, those evil peeps over at Blizz decided to throw up a patch whilst I was sleeping, so I'm sorry if you came here early expecting to see the changes. Anyway, without further ado, here are the changes from MMO-Champion and the Elitist Jerks Paladin WotLK thread.

Protection
Talents

* Hammer of the Righteous (Tier 11) changed to - Hammer the current target and up to 2 additional nearby targets, causing 3 times your main hand damage per second as Holy damage.
* Improved Devotion Aura (Tier 4) now increases the amount healed to the target by 2/4/6%. (Old - 1/2/3%)
* Toughness (Tier 3) reduces movement impairing effect duration by 6/12/18/24/30%. (Old - 10/20/30/40/50%)


Retribution
Talents

* The Art of War now makes your next Flash of Light spell instant.
* Judgements of the Wise (Tier 7) mana regeneration reduced to 0.25% of total mana. (Previously 0.5%)
* Judgement of Command (Tier 3) now has a 100% chance to crit when the target is stunned. Damage bonus while stunned removed.


Glyphs

* Glyph of Spiritual Attunement has been added - Increases the amount of mana gained from your Spiritual Attunement spell by an additional 2%.
* Glyph of Turn Evil now Reduces the casting time of your Turn Evil spell by 100%. (Old - Reduces the cooldown on Turn Evil by 5 sec.)
* Glyph of Cleansing has been added - Reduces the mana cost of your Cleanse and Purify spells by 20%.
* Glyph of Avenging Wrath has been added - Reduces the cooldown of your Hammer of Wrath spell by 50% while Avenging Wrath is active.

Itemisation (from the posters on Elitist Jerks}
Librams
* Savage Gladiator's Libram of Fortitude: Your Crusader Strike ability also grants you 94 attack power for 6 sec.
* Hateful Gladiator's Libram of Fortitude: Your Crusader Strike ability also grants you 106 attack power for 6 sec.
* Deadly Gladiator's Libram of Fortitude: Your Crusader Strike ability also grants you 120 attack power for 6 sec.
* LK Arena 4 Gladiator's Libram of Fortitude: Your Crusader Strike ability also grants you 136 attack power for 6 sec.
* LK Arena 5 Gladiator's Libram of Fortitude: Your Crusader Strike ability also grants you 154 attack power for 6 sec.
* LK Arena 6 Gladiator's Libram of Fortitude: Your Crusader Strike ability also grants you 174 attack power for 6 sec.
* Savage Gladiator's Libram of Justice: Increases spell power of Flash of Light by 204.
* Hateful Gladiator's Libram of Justice: Increases spell power of Flash of Light by 236.
* Deadly Gladiator's Libram of Justice: Increases spell power of Flash of Light by 267.
* LK Arena 4 Gladiator's Libram of Justice: Increases spell power of Flash of Light by 302.
* LK Arena 5 Gladiator's Libram of Justice: Increases spell power of Flash of Light by 351.
* LK Arena 6 Gladiator's Libram of Justice: Increases spell power of Flash of Light by 381.
* Libram of Renewal: Reduces the mana cost of Holy Light by 113.
* Libram of Tolerance: Increases spell power of Holy Light by 141.
* Libram of Obstruction: Your Judgement ability also increases your shield block value by 186 for 5 sec.
* Libram of Resurgence: Increases the spell power of your Consecration spell by 141.
* Libram of Souls Redeemed: Increases spell power of Flash of Light by 89.
* Libram of Reciprocation: Your Judgement of Command spell has a chance to grant 173 haste rating for 10 sec.
* Libram of Radiance: Increases the damage dealt by Crusader Strike by 115.5.

Tier 7 Set Bonii

Protection:
(2) Set: Increases the damage dealt by your Hammer of the Righteous by 10%.
(4) Set: Increases the duration of your Divine Shield and Divine Protection by 3 seconds.

Holy:
(2) Set: Your Holy Shock gains an additional 10% chance to critically strike.
(4) Set: The cost of your Holy Light is reduced by 5%.

Retribution:
(2) Set: Increases the damage dealt by your Divine Storm by 10%.
(4) Set: Reduces the cooldown of your Judgment of Light, Judgment of Wisdom, and Judgment of Justice by 1 second.


The Judgement of the Wise change is in fact a change to all Replenishment effects as both Survival Hunter and Shadow Priest regen amounts were also changed. Imp. Devotion aura has again been buffed, though I'm still concerned that this healing buff will merely be eaten up by overhealing.

Art of War and Judgement of Command changes are merely tooltip clarifications.

The Change to Hammer of the Righteous effectively normalises this skill such that fast weapons (the majority of tanking weapons we've seen) are as good as slow weapons in terms of threat generated. PPM effects and Seals which scale with weapon speed or swing damage would still be detrimentally effected by fast weapons however.

The Librams, especially those obtained via the Arena, look pretty tasty. Except that is for the Judgement of Command increasing Haste, I have a feeling that the benefits may well be pretty minor.

Still no meaningful Holy changes. As the Beta still has a fair old time to run hopefully this will be addressed at some point soon.

0 comments:

  © Blogger template 'Ultimatum' by Ourblogtemplates.com 2008

Back to TOP