tag:blogger.com,1999:blog-36814800.post4871391863012072834..comments2023-08-11T16:05:56.176+01:00Comments on The Suicidal Zebra: Undocumented 3.1 Info, and a Question.Suicidal Zebrahttp://www.blogger.com/profile/09209267053163631586noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-36814800.post-41082935334414636002009-02-27T22:56:00.000+00:002009-02-27T22:56:00.000+00:00I noticed that you made a comment related to a pos...I noticed that you made a comment related to a post on Blessing of Kings frustrated because someone mentioned using Maxdps.com and you said it was almost "invariably wrong" Can you write a post elaborating on this? I value your opinion, but have been using Maxdps almost exclusively because of its clean interface and ease to use. Also, can you recomend an alternate site, somthing that i can use as reference so that when raiding 25 Nax i can pull it up and quickly figure out if somthing is worth me rolling on or not?Chromhttps://www.blogger.com/profile/05485748105507573076noreply@blogger.comtag:blogger.com,1999:blog-36814800.post-83284985670086287622009-02-27T16:24:00.000+00:002009-02-27T16:24:00.000+00:00YES! The white set with the surcoat ftfw! I'd also...YES! The white set with the surcoat ftfw! I'd also take the blue or red ones :). It would be awesome if those color variations were for the heroic "valorous" t8 per spec, white being for holy, blue for prot, red for retribution. Either way the gearset looks 100x better with the surcoat.NightKnighthttps://www.blogger.com/profile/14808912269190755795noreply@blogger.comtag:blogger.com,1999:blog-36814800.post-36395092130506109182009-02-27T14:46:00.000+00:002009-02-27T14:46:00.000+00:00Yep, good point, I should have made that clearer. ...Yep, good point, I should have made that clearer. On that point, whilst we do not know what our starting rating will be, 1300 rating is the lowest rating requirement of any gear that requires rating under the proposed 3.1 system. <BR/><BR/>Assuming that relative skill requirements for gear remains the same Deadly gloves (1350 Arena Rating Req) in 3.1 should be as 'easy' to get as Hateful gloves are now (1615 Arena Rating Required). Thus any Paladin capable of 1600 ratings in the current season will hopefully be able to get the Deadly Libram in 3.1.<BR/><BR/>You're right though, we just don't know that much about how the rating system will evolve in 3.1. We also don't know what gear will become available through Emblems and the new Wintergrasp Raid. Whatever the change, 1300 for a very, very good PvE Libram is <B>much</B> easier than the current 1930.Suicidal Zebrahttps://www.blogger.com/profile/09209267053163631586noreply@blogger.comtag:blogger.com,1999:blog-36814800.post-65924080765839917692009-02-27T13:52:00.000+00:002009-02-27T13:52:00.000+00:00Note that the starting team rating in the next are...Note that the starting team rating in the next arena season will not be 1500. The current system of starting teams at 1500, with the intention of having half of teams immediately lost points down to where they actually should be is not very fun. I think I recall seeing 1000 as a potential starting point, but I have no idea whether that's accurate. <BR/><BR/>The upshot is that I wouldn't entirely count on the arena libram being accessible.Green Armadillohttps://www.blogger.com/profile/15564045048380177626noreply@blogger.comtag:blogger.com,1999:blog-36814800.post-49073268466746357822009-02-27T11:25:00.000+00:002009-02-27T11:25:00.000+00:00I'm hoping that AoW-FoL resetting your swing timer...I'm hoping that AoW-FoL resetting your swing timer was just a coding oversight in 3.0 and they couldn't spare the resources to fix it until now. Unfortunately hard to justify mechanics are so commonplace that it's easy to invent some awful design rationale for it, such as 'oh, heals must have a DPS trade-off'.<BR/><BR/>In terms of the Aura, assuming that no additional changes to the 3.1 Ret tree are made (a <B>huge</B> assumption, most likely wrong) a Ret Paladin can get every DPS-increasing talent bar IMP. BoM and still get Imp. Devo Aura in Prot. Ret really doesn't have to give up that much for it. Holy simply will never grab it because the trade-off for not going Holy/Ret is too high. Prot will pick it up due to the stream-lining of talents, but still not every guild have a Prot Paladin.<BR/><BR/>It's highly unlikely to ever become a serious build option in raids, but it may be quite an interesting variant for 10-man and 5-man raids in guilds with small populations and limited class variants. It's not a build that frees up points for other Paladins in your raid, instead it is an option for squeezing out every bit of raid benefit you can from your spec without gimping yourself.<BR/><BR/>But my point remains somewhat moot, as they can't be done with the Ret Tree as it is now.<BR/><BR/>Can they?Suicidal Zebrahttps://www.blogger.com/profile/09209267053163631586noreply@blogger.comtag:blogger.com,1999:blog-36814800.post-1488231842892656122009-02-27T09:09:00.000+00:002009-02-27T09:09:00.000+00:001) That's decent PvP buff. I say fix because why ...1) That's decent PvP buff. I say fix because why would an instant reset the swing timer? They 'never' have for shamans or paladins as far as I can remember. I say 'never' because there have been similar resets with procced instant heals, which I also regard as bugs or oversights.<BR/><BR/>3) That's an impressive aura. I wonder though, it would certainly gimp the paladin specced for it, but could the other paladins gain enough to offset that with the free points? I doubt it since that paladin would essentially have no specialty, be good at nothing, while the others would only gain a handful of points.Klepsacovichttps://www.blogger.com/profile/07915576683657376929noreply@blogger.com